It’s difficult to explain, but this makes everything look too polished to feel convincing. Apart from the sprites, the visuals don’t feel authentic, instead looking like someone attempted to recreate old graphics with modern tools -which is probably what happened. Additionally, at certain points in the game, the visuals change to more detailed 3D models and these also didn’t feel right. ![]() We weren’t a fan of how the game’s interface looked and would’ve actually preferred it if the game’s speech bubbles and interface had also embraced the retro aesthetic, but your mileage may vary on this. In this way, the game remains faithful to its original release, although the fidelity has been cranked up, and SaGa Frontier’s graphics are crisp. The majority of the game’s visuals make use of sprite art, with the characters being chibified. That said, although you can influence the stories in this way, there is no overarching or definitive story arc, which does mean that there isn’t any real sense of having “finished” the game once you’ve played through one or more stories. New Game+ will not only reward you with knowledge of locations and NPCs but will also provide bonuses to the protagonists of subsequent storylines. Playing through a campaign will take you roughly 15 hours, and upon completing your first one, you’ll unlock New Game+ and an additional character, Fuse, who was cut from the original game. As a final example, there is T260, a robot who has lost his memory after his ship crashed, and who, with the aid of new friends, sets out to recover it.Īlthough there is no set order to play the stories in, the campaigns come in a variety of difficulties, with the stories of Red and T260 generally considered the most beginner-friendly entries. Then there’s Red, who gains the powers of a superhero after his family was murdered and sets out for revenge. Some examples of storylines include Emelia, who was framed for the murder of her boyfriend and after escaping from prison goes after who she suspects is the real killer. None of the individual stories are particularly original, instead relying on familiar tropes. This puts a rather clever twist on how you experience the game, as you’ll be going in blind with your first storyline, but you’ll have knowledge of locations and NPCs on subsequent runs. Although each protagonist’s story stands on its own, there is overlap in the locations you visit. When you first start the game, you’ll be asked to choose one of the seven protagonists. Rather than focusing on a single narrative, SaGa Frontier Remastered offers up several standalone storylines. Was it worth the wait or could we have done without this remaster?Įarlier entries in the SaGa franchise, such as the Game Boy titles included in Collection of Saga: Final Fantasy Legend, presented us with a fantasy setting but SaGa Frontier Remastered full-on plays the sci-fi card. European SaGa fans can finally experience the game for themselves, and even if you’ve had the chance to play SaGa Frontier before, this remaster adds a ton of new content that was previously cut. ![]() Originally released in 1997, SaGa Frontier is the seventh game in the SaGa series, and although it never saw the light of day in Europe, it did enjoy some success over in the US. ![]() With SaGa Frontier Remastered, Square Enix are bringing yet another piece of video game history from their enormous back catalogue to modern audiences.
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